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	<title>Point Line Square</title>
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	<description>game design evolution</description>
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		<title>A History Of Knockabout Games:  Knockabout&#8217;s Demise</title>
		<description><![CDATA[This multi-part series examines the history of Knockabout Games, a mobile games startup I co-founded in 2002, near the start of the pre-iPhone “first wave of mobile gaming”.  The start of the series can be found here, and last week’s post on how Knockabout’s strategy failed can be found here. In the end, Knockabout got [...]]]></description>
		<link>http://pointlinesquare.com/2012/05/a-history-of-knockabout-games-knockabouts-demise/</link>
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		<title>A History Of Knockabout Games:  Where We Failed</title>
		<description><![CDATA[This multi-part series examines the history of Knockabout Games, a mobile games startup I co-founded in 2002, near the start of the pre-iPhone “first wave of mobile gaming”.  The start of the series can be found here, and last week’s post on how Knockabout’s plan played out can be found here. So some of the [...]]]></description>
		<link>http://pointlinesquare.com/2012/05/a-history-of-knockabout-games-where-we-failed/</link>
			</item>
	<item>
		<title>A History Of Knockabout Games: What Actually Happened</title>
		<description><![CDATA[This multi-part series examines the history of Knockabout Games, a mobile games startup I co-founded in 2002, near the start of the pre-iPhone “first wave of mobile gaming”.  The start of the series can be found here, and last week’s post on Knockabout’s equity and staffing plan can be found here. Sure enough, our method [...]]]></description>
		<link>http://pointlinesquare.com/2012/04/a-history-of-knockabout-games-what-actually-happened/</link>
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		<title>A History Of Knockabout Games:  Funding, Equity and Staffing</title>
		<description><![CDATA[This multi-part series examines the history of Knockabout Games, a mobile games startup I co-founded in 2002, near the start of the pre-iPhone “first wave of mobile gaming”.  The start of the series can be found here, and last week&#8217;s post on Knockabout&#8217;s business strategy can be found here. Funding and Equity Knockabout was mostly [...]]]></description>
		<link>http://pointlinesquare.com/2012/04/a-history-of-knockabout-games-funding-equity-and-staffing/</link>
			</item>
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		<title>A History Of Knockabout Games:  Business Strategy</title>
		<description><![CDATA[This multi-part series examines the history of Knockabout Games, a mobile games startup I co-founded in 2002, near the start of the pre-iPhone “first wave of mobile gaming”.  The start of the series can be found here, and last week&#8217;s post on Knockabout&#8217;s product strategy can be found here. Business Strategy Building relationships were important [...]]]></description>
		<link>http://pointlinesquare.com/2012/04/a-history-of-knockabout-games-business-strategy/</link>
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